Take-Two develops, publishes and markets some of the world's biggest games. We publish products through our labels Rockstar Games, 2K, Ghost Story, PlayDots, Social Point as well as Private Division label and Nordeus. Our Rockstar label creates Grand Theft Auto and Red Dead Redemption, two of the most critically acclaimed gaming franchises in history. Our 2K label creates games like NBA 2K, WWE 2K, Bioshock, Borderlands, Evolve, XCOM and the beloved Sid Meier's Civilization. Our Private Division label publishes Kerbal Space Program, Ancestors and The Outer Worlds. The Direct to Consumer team is a (well-funded) startup within Take-Two. We have offices in San Francisco and Vancouver and have built a culture that enables remote work. We are building a commerce and distribution platform for our game labels, partnering directly with our studios to bring value company-wide. Our team is small and agile – we release to our users quickly, and constantly iterate to elevate our product’s quality. We seek regular feedback from our users and labels to make sure we are delivering at and above expectations. We believe in giving our studios the flexibility they need to create the world's greatest games, so we plan to offer a variety of interfaces using modern technology and best practices. Our success is measured by our impact on gamers and developers, not presentations or promises. The Challenge Help us build something from the ground up! As a UI/Frontend Engineer, you will help establish the culture for our engineering team and lay the foundation for our frontend architecture. Our team embraces a culture of performance, automation, and iteration. We aim to move fast and are not afraid to experiment, fail and try something new. Because our team is small, you will have a chance to work across the stack from creating CSS animations to writing a service in Node.js. Here’s an example of a task you could work on: Architect and code a responsive React UI component Make sure its performant and accessible Write automated tests for it Integrate with your code with a few of the largest games in the world. Although this is primarily a frontend position, our engineers are not bound by titles and domain expertise. We encourage our engineers to work together, across domains in order to deliver a high quality experience to our users. What You’ll Take On 100% of time hands on coding Building out web applications consumed primarily on mobile devices Championing a culture of iteration, experimentation and performance Writing unit/integration/e2e tests Collaborating with our design and product teams to create new features Creating reusable components shared across multiple projects Working with game teams to integrate our technology and products What You Bring Experience with React is a must 2-4 years professional experience in software engineering Strong Experience with CSS and CSS animations Strong Experience using ES6 Experience with building web applications optimized for mobile devices Experience with semantic HTML Experience with automated testing (unit, integration and e2e) Experience with Accessibility Experience with SEO Experience with web performance and monitoring, including load time and run time optimizations Great to Have Love for Games Experience with SVG Animations Experience with GraphQL Experience with Typescript Experience building out a component library Experience building progressive web applications Experience with server side rendering Experience with CI/CD Experience in the games industry What We Offer You
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